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Liked this cute little game about insecurities, minus bit too much of walking in emptiness and bit too much "somone is in your way" - bit less of tose could worked as well. Also small idea to cave's final puzzle, where you look "icicles" for help. It was bit hard to know which size everything should be, especially 2nd from left (smallest) and 2nd from right.

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Thank you for sharing your feedback!The slower pace and emptiness was to give more space for a reflective thoughtful experience.
Fun fact about the crowd part; it was at first going to be even longer! But after hearing some feedback in my initial playtesting, I made it quite a bit shorter. I can understand that it's still too long and that the point could be made more quickly.
Anyway, thank you for playing, and I'm glad that you liked it!