Thanks for your reply.
- Yes, I tried this variable yesterday but it causes this issue when I put it as true:
- Yes if I don't assign an script to the variable "room_pack_eval_script", appears this message but if I call "room_pack_eval_script = live_execute_string", the GMLive window, don't shows any error:
- I was so distracted by the other issues that I didn't read that part of the documentation.
Thank you again!