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Thank you a lot for this feedback

I'm currently experimenting with memory usage. There used to be a basically unfixable bug where the game would unexpectedly crash because of garbage collection. Thus I just recently turned garbage collection off and wanted to see the results. My game doesn't go that far up in the memory usage, but this might be system specific, and your feedback certainly lets me know that I still haven't settled on the best solution

I can add that I observed the biggest increase in memory usage after big battles which may not be a suprise, but it could eat like a ~1GB of RAM (btw Im using Win 10 x64), playing on map didn't add a very signifficant increase in memory usage.