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Hi I played demo and it was pretty cool, feels like a fresh alternative to HOMM, only battles are a bit passive, I mean, I feel like only throwing spells can have some practical effect to battle result.

Also, I had some problems with memory usage, well... it grows constantly to infinity, after about hour it grown to ~8GB of RAM! Crashed a few times because of that.

Also, for me, maps bigger than medium were unplayable, turns would take too long, and it feels like specs requirements for example in steam page are very improper.

But other than that, game feels very solid, keep it up!

Thank you a lot for this feedback

I'm currently experimenting with memory usage. There used to be a basically unfixable bug where the game would unexpectedly crash because of garbage collection. Thus I just recently turned garbage collection off and wanted to see the results. My game doesn't go that far up in the memory usage, but this might be system specific, and your feedback certainly lets me know that I still haven't settled on the best solution

I can add that I observed the biggest increase in memory usage after big battles which may not be a suprise, but it could eat like a ~1GB of RAM (btw Im using Win 10 x64), playing on map didn't add a very signifficant increase in memory usage.