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In general a really nice game for the 3h, but there are some points that I would improve.

But first one question: Did you also make the assets during the time or are they downloaded?

I really did not like the control scheme for the car. The R/F for the tilt felt so weird. Also Q/E for roll were confusing. Why didn't you use WASD and the arrow keys for the controls? 

  • Forward and Backwards on W/S (btw your game should have backwards)
  • Yaw (left right rotation) A/D (like it is right now)
  • Tilt on up and down arrow keys
  • Roll on left and right arrow keys

I would love to have achieve higher speeds with the car and also have some sort of momentum / physics in the game. Kinda like stearing an spaceship or ship, where you can't immediately turn, but drift to the side before making the turn.

Package delivering is OK, the UI was a bit too big on my side due to my monstrous monitor, but that's an issue with some AAA games too 🙈