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Awesome game! The game already looks and feels great from the beginning, but I also appreciate the good design: It was clear what to do from the beginning (although it took me a bit to realize gray boxes could be delivered at the top). The traps (bullets and falling floor) gave enough anticipation to avoid them, while also increasing difficulty gradually. This was very well thought and executed, I had fun, great job!

I’m happy you enjoy the anticipation of the traps.

For the bullets, it's a bug I left :)

Seeing this, I thought it was nice to put some anticipation on the traps and so I added the tile shaking.

A happy bug then !