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Such a cool game! I've always love games that deal with the aspect of scale: it's something not a lot of people touch on.

I also love how only the ingredients are colored versus the bright white room. That was a great aesthetic choice.

What did you use to make your models? Did you do it in blender? Maybe Maya? 

Glad you liked it! :)

All models have been created in the indie version of MODO!

Thanks! I've never heard of that software: I'll have to look into it.

Hope to see more stuff like this in the future! Especially if you consider doing longer stories or more complicated puzzles.