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MisterPassenger

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A member registered Mar 20, 2018 · View creator page →

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Thanks a ton! I really appreciate that. Right now I'm trying to optimize performances, though I'm finding it time consuming with current computer specs. But I'll try my best!

Thanks a ton! Got any suggestions for the next step? I'm definitely gonna try to add an intercom system of some kind. And optomize the framerates, of course. 

Thank you! I'll be sure to keep working at it!

Sure thing! I'm actually working to add more interactive elements now. For the moment, they're just small environmental reactions like the platforms suddenly shaking when you step on them, but I'm building my way up to more complicated stuff. Stay tuned!

Thanks! I've never heard of that software: I'll have to look into it.

Hope to see more stuff like this in the future! Especially if you consider doing longer stories or more complicated puzzles. 

Such a cool game! I've always love games that deal with the aspect of scale: it's something not a lot of people touch on.

I also love how only the ingredients are colored versus the bright white room. That was a great aesthetic choice.

What did you use to make your models? Did you do it in blender? Maybe Maya?