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Web version of game hangs while loading with latest chrome.

`Boss_Rush_Jam_v1.1.js:9 Uncaught (in promise) ReferenceError: SharedArrayBuffer is not defined`

As i know latest chrome use additional restriction to shared arrays with cross-origin headers.

Good call, it’s probably due to the web build using threads to fix audio delays. If anyone encounters this bug, or generally if the web build doesn’t load, you can use the version specific to your platform instead