Cool! Can't wait next update...
Small bug: restock button keep disabled once has been, even after buying storage upgrade. (Can be updated by +- restock count)
I run into this problem with unity games periodically. (At most with simple game, and rare for last half-year)
It's very annoying to pull-out joystick dongle from PC to play another game on itch.io, when joystick itself can be even without batteries.
Just win behavior(I saw same with an another models, mostly wireless) + unity have lack of start calibration.
Really strange, i can't reproduce it now, but first time when i found it, i game-overed 3-4 times. May be it relate.
Also i noticed: first right door don't re-close after restarting. May be hkit/reload caused by incorrect state reset.
As you already make some organic textures, it's will be good for more tileable organic net-like structures, to make alien sectors etc...
And may be organic corrupted ventilation...
My madskillz about it:
It's bug or just as planned?
At certain moment i catched in fully closed space, doorway just disappear.
At flooded floor in something like abandoned bathroom with tiled walls.
Feels cool, and far more cool as first jam game.
Cool things: Cyberpunk style, 3D architecture, Unlockables, Bugs.
Not so cool things: I don't understand how to collect money to buy any gun, i'm out of ammo about ~$1100 and shotgun costs $1200 (or unlock shop door for $750, and ... too expensive); Sometimes bugs drop ammo, but incompatible with my gun; Invisible walls really not cool.
You game remembered early WorldOfWarcraft to me. Just jump and walk along rocks and you king of hill. Why gather keys or run from bugs like regular mortals, when i can just sit on the peak and shoot everyone with first weapon... (=
It's can be done with downloadable games to share viruses. I saw some cases when original dev's need defending self again enraged players who blame him for blocked PC...
I think it's too more worse case than just a piracy/steal-copyright. But some times devs can do strange things with game hosting, and i prefer to inform well-known dev and confirm incident before warn moderators. (For last two-months i saw three similar episodes with books and 1/3 has been a just another author account on fan-fiction site)
Web version of game hangs while loading with latest chrome.
`Boss_Rush_Jam_v1.1.js:9 Uncaught (in promise) ReferenceError: SharedArrayBuffer is not defined`
As i know latest chrome use additional restriction to shared arrays with cross-origin headers.
Cool, but at level ~5 game just hangs on loading screen with keys info.
I don't know it's error going before or cause hangs:
c3runtime.js:3906 [Construct 3] Failed to parse JSON: SyntaxError: Unexpected end of JSON input
at JSON.parse (<anonymous>)
at ArrayInstance.JSONLoad (c3runtime.js:3906)
at Action._RunObject_ParamsDontVary (c3runtime.js:2263)
at EventBlock._RunActions_Fast (c3runtime.js:2104)
at EventBlock._RunAndBlock (c3runtime.js:2102)
at EventBlock.Run (c3runtime.js:2099)
at EventSheet._ExecuteTrigger (c3runtime.js:2069)
at EventSheet._TriggerForClass (c3runtime.js:2063)
at EventSheet._Trigger (c3runtime.js:2062)
at EventSheetManager._Trigger (c3runtime.js:2030)
I watched for your project about a year, and be happy when noticed you return back to it at twitter some days ago.
And even happier when saw published game!
I have lack of time to play at last days, and even not finished first version. But already want more!
Cool, slightly madskillz, but addictive. Awaiting updates to kill more cute creatures...
Bug report: At certain moment when i buy one more adventure corner, i got total -1 free space and ~same time i can buy exp upgrades w/o exp wasting. Exp count check, but no decreasing.
PS: Save system worst part of game.