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I played until level 19. It's a cool concept but the progression is too slow. It may feel different in a multiplayer environment, but against the AI it is grindy and unfulfilling. On the other hand, the aesthetics: perfect (besides the mouse sprite issue). The evolutions felt unique and powerful as well. Nicely done!

Thanks for your comment and feedback! Yes, for now the progression is very grindy and sometimes boring, but on next updates I plan on adding more enemies to spice up the game a bit. I will also probably revamp the enemy AI (that for now is just: follow player, get near, shoot, repeat) to make the game involve a little more strategy. Also I'm working right now on an update that fixes all mouse cursor issues and some visual glitches.