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Nice game! Looks really polished! I think the only thing that I don't like about the game is that we don't have enough time when we encounter the next enemy. There is no way that I can process the info at hand and change my items fast enough. Or maybe I'm doing something wrong? I don't know.

I have a question but it is going to be a little bit off-topic. I see that you got many comments on this jam game. How did you manage to advertise a jam game this much? I am a developer too, I would like to know how to do better marketing!

Thanks for the feedback :)

I didn't really do too much marketing for this. I do have a decent-sized twitter account so that slightly boosts the view count. The game also won this jam game, which resulted in it getting featured in a youtube video. The jam also happened when there weren't any larger jams going on at the same time, so there were less games being published.

I think the best thing you can do is make your cover image, screenshots, title/descriptions as appealing as you can. If enough people view your game initially then it'll end up on the itch front page which will boost the view count even more. And if the game itself has an interesting mechanic or some other draw, then other people will sometimes advertise it for you via doing youtube videos, blog posts, etc.

Hopefully that's helpful!

Thank you!!