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A very interesting psychological horror!  I reviewed this in Part 4 of my Otome Jam videos!  Starts at 2.:23.

I'm glad you thought so! I've been following all your otome jam game reviews while playing through them myself :3 Only the text versions so far, but I intend to watch the videos too when I get a chance because it's just awesome to see an analysis on all of the games when I haven't really seen all that much coverage of the jam as a whole in general. I kinda wish there was something like this available to watch/read at the end of every game jam :D Maybe there is and I just don't know it >.< haha. Some of the jams I've participated in in the past have just gone dead after the end though x3

EDIT: I squeezed in the video just now! I agree with you that A9 isn't suuuper otome in nature, haha. That was one of my concerns about the project because what I wanted to do was turn a story that I love which isn't even remotely romantic in nature, into a love story instead, as a fun sort of challenge x3 So I tried to keep as close to the original story as possible, while adding plenty of my own tweaks and add ons along the way.

I know that mental health is a tough subject to tackle in anything, and being a sufferer of poor mental health myself, I enjoyed expanding on the way the protagonist acts in the original script that inspired this game. I tried to write her as closely as possible in personality to the male protagonist of the script I was inspired by, while also adding some of my own experiences with depression.

And I totally get what you mean about the transitioning of art styles being somewhat jarring. That was unavoidable within the jam timeframe and all the artists involved worked their asses off to get the project completed in time :3 The CG artists were actually a very late addition to the team when the existing team realised that there wouldn't be enough time to complete both sprites and CGs. So the CG artists had an extra difficult job of creating the CGs with less than half of the jam's time remaining, haha. Without them stepping in to help, the game likely would have ended up without any CGs at all. I'm just super grateful to have had the opportunity to work with such talented artists on the project anyhow ^-^ I can't draw to save my life, unfortunately >.<

Thanks so much for taking the time to go through all of the games from the jam! It's much appreciated :D You beat me because I still have a handful left to play myself!

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Thanks for the long reply!  Understood about the CG artists & mental health.  Good luck with playing all of the Otome Jam games! :3