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I played this last night with a bunch of friends and had a great time. It was a very different scenario from the first one (Night of the Hogmen) - I was able to play the 'Night' scenario with zero prep - I read it as the players were progressing. For this one you definitely want to read it ahead of time as this is a very open/sandbox style scenario where the players can talk/explore a ton of places in any order. 

What I really liked:

  • the character sheets/playbooks are super evocative and great. The characters are all assassins so they aren't as varied as with the first scenario, but they're all excellent and the items/special abilities are incredible
  • the NPCs are all packed to the gills with awesome plot hooks. Vague one liners like 'this person's predilection for jam got them kicked out of boarding school' or 'the infamous owl affair' give you just enough to craft something memorable that fits with what is happening with your characters
  • the system is stripped down Forged In The Dark with just the right amount of rules for a one shot.

I'm hoping that you keep doing more of these scenarios - I don't need a full system, I just want more super well done one shots to run. I'm sure I'll buy teeth, but if you could crank these out one at a time and show off the world/system that way I'd love it.

Thanks for making this!

Thank you for the kind words, much appreciated. We're super proud of Blood Cotillion! We have another adventure coming soon - a little delayed by some real  life responsibilities.