Started off as the witch even knowing that it would probably be the hardest (due to MP and most RPG maker games). This seems to have proven true.
The house music/sound effect is really annoying when it plays for the smith and witch. It sounds like a horror monster encounter where the monster has found you and it is kind of irritating to hear, especially after a few times.
Poison and Bleed are super annoying. Even at level 6 (and levels take a long time to grind in this game), I'm still getting hit by those often from events. And that is with all three upgraded books equipped. It is to the point that if I encounter a poison/wound event, I reset.
The encounters can be a little annoying to the point that I started doing: reset, leave, encounter first event, reset. Fast AP that way.
Whether or not stats have an effect on events, a lot of the events really don't feel like stats give benefit.
For all encounters, it seems that combat is really the only useful choice. It feels like everything else just starts combat without a bonus even with stats in the 50+.
Aside from the weird balancing, I don't think I found any real bugs so far. I think I'm close to finish the first part of the storylines for two party members.
I definitely feel like this game could have done with some rebalancing so that the grind feels smoother.