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Whoa! The vibe of this game is unmatched, and 3D gameplay is a nice change of pace. I'm pretty impressed by the experience you were able to create. While the dice combat is pretty ingenious, it usually became a game of spamming space bar and eating cookies. That wasn't super fun. It was also not very easy to see what number was supposed to have come up, so I often thought I rolled an 8 but got something lamer. Fishing was also spamming spacebar. Definitely look for more meaningful choices in my combat. Most meaningful gameplay was the block pushing puzzle, which I'm glad I found. Oh, that baby game I couldn't control using up and down. I still got 10 points.

Cool submission Wrath!

All the animations need tweaking I was having trouble with the z axis height not animating properly. As a result sometimes the position of the dice are behind objects. The arrows above npcs also were supposed to bounce up and down too. This stuff works in effkseer but not in game. I'm coming up with some ideas to spice up battles. Thanks so much for playing it.