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this is great! love the unique idea and execution-- the controls felt good and the pixel art is great. 

Early on playing this, i thought different reality-breaking effects were tied to specific machines and was trying to find the one that 'broke WASD' and fix it, lol. As i kept playing, realized that any of the reality altering effects seemed to be able to happen any time a machine broke and just focused on keeping the two machines closest to the bottom intact.

thanks, glad you enjoyed it! good idea that each machine has it’s own effect, we didn’t think of that at all! this would also make the player go and repair the machines elsewhere.