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A jam submission

Eli the AlchemistView game page

Help Eli the Alchemist to defend his gold machine!
Submitted by Gernknod, evamb — 4 hours, 41 minutes before the deadline
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Eli the Alchemist's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#14.0004.000
Overall#43.8673.867
Concept#123.8673.867
Presentation#143.9333.933
Enjoyment#153.6673.667

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
eva, gernknod

Software used
Godot, Aseprite, Audacity

Use of the limitation
It takes 60 seconds to produce gold. Machine parts get destroyed after 60 seconds (can be accelerated by enemies).

Cookies eaten
None

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Comments

Submitted

Great graphics, loved them ! The game was nice, simple to understand and fun. Congrats !

Submitted

This looks really nice, all the components fit together perfectly! I did feel the level was a bit to big and the enemies a bit to many a bit to quick - made me feel it wasn't so much about skill as luck to where the enemies spawned and how many.

I liked the explanations in the dialogue, it was very easy to understand and start playing the game, it really looks well thought-through during development. Final verdict: very very nice! :D

Submitted

Really nice game, very stressful and intense.

Submitted

I had a lot of fun with this beautifully constructed game.
I liked the fact that you always felt like you had a chance, as long as you kept the burglars away.
Though, after about 5 minutes, i could no longer use electrocution to kill them, and i couldn't see any explanation as to why.
Loved the steampunk vibe, and the sens eof urgency and planning involved.

Submitted

Great!

Developer

thanks!

Submitted

Can you try my game too?

Developer

i was just playing your game as you wrote the comment :D

Submitted

Thanks

Submitted

this is great! love the unique idea and execution-- the controls felt good and the pixel art is great. 

Early on playing this, i thought different reality-breaking effects were tied to specific machines and was trying to find the one that 'broke WASD' and fix it, lol. As i kept playing, realized that any of the reality altering effects seemed to be able to happen any time a machine broke and just focused on keeping the two machines closest to the bottom intact.

Developer

thanks, glad you enjoyed it! good idea that each machine has it’s own effect, we didn’t think of that at all! this would also make the player go and repair the machines elsewhere.

Submitted

I really loved the game its a bit too hard tho xD

Developer

thanks, happy to hear that! yeah balancing is always a challenge for us 😅

Submitted

A great game with amazing graphics. I really enjoyed playing it.

Developer

glad to hear you liked it, thanks!

Submitted

Good Game

Developer

thanks :)

Submitted

Stunning graphics! And interesting mechanics - a lot of stressful running around :)

Developer (1 edit)

thanks, great to hear that!