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(+2)

The concept here's great. I love all the hero and item descriptions (especially the Celeste reference and gun.), The art itself is also pretty neat, and I love the mechanic of just buying hero equipment.

That being said, my only real issue is that the hints for the correct equipment can be a little too obtuse. Some were obvious even in lategame like the really cool guy, but stuff like the character described as Robin Hood not needing a bow, even a quad one? Timmy Kingson not being okay with all three swords despite asking for a really big one?

I'd also clean up the UI  a little more, since it blocks the lower row of items and shows the left button when you can't go any further left, but that' a lot more minor.

Other than that, though, the game's pretty good. I'd love to see this polished and expanded on.

(+2)

thanks so much for playing the game! I'm glad you caught the celeste reference. i was running out of time and i felt the strawberry didn't look close enough, so thats nice to hear. yknow, it didn't occur to me as describing using robing hood would have implications, so thats on me not doing enough proofreading. my thoughts about the kingson was that you were kinda supposed to be like. well hes a kid so.. maybe no swords,  but i think maybe i could have made it more obvious he wasn't necissarily to be listened to exactly, and more of a make a better judgement. thanks for all the feedback! i do hope to clean up the ui as well too eventually.

(+2)

Ah, now I get it. Yeah, a lot of the character bios are fairly confusing, agreed. I think I saw the "special requests" field as being more of a "you 100% need this or you will lose" thing thanks to the first hero, too, so that's something you should also consider.