For the Trapper move, it feels like the move gives a lot of suggestions, but no actual narrative control to the Wayfarer. Right now, the Wayfarer AND the World choose all the options together. It’s, like, a really nice structure for deciding together what a trap might look like and how it might work, but the exact same conclusions could be reached, without the move, just by talking with the World about it.
Are there any of these options that the Wayfarer can just pick themselves, rather than working with the World to decide together?