In Raptor Shot:
Would it be clearer if the options were reversed, and the number of options were also reversed? Something like:
10+ = choose 1
7-9 = choose 2
1-6 = choose 3 + World ReactionOptions:
- it takes a very long time
- it causes collateral damage or problems
- it attracts unwanted attention
- it takes multiple attempts (spend 1 Supply)
Does that make sense? This seems clearer to me, since it’s usually easier to think about what does happen than what doesn’t happen. But I’m not sure if this is what you’re going for!