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Hi it's definitely cool thematically, going for tomb raider-ish vibes it seems. Unfortunately it feels like you guys had a big scope and I can definitely relate that it gets a bit mad when trying to do it in a week. Maybe I just need to git gud but when I went up the room with all the circle platforms I kept falling and having to restart the whole thing since I didn't know how to get out of the pit. Is that the second room that I saw mentioned because I wasn't sure if it meant that or like the chamber because I could see the multiple chamber doors setup. If you guys are able to get a bit of polish on then it seems like it will be fun to explore and figure out this sentient temple mystery. Also the addition of volume sliders is definitely helpful as the jump "ouhgg" noise is really loud in comparison to everything else. Music was awesome and a highlight, would love to do some fun platforming and puzzle solving with that bop in the background! You said in another comment that you were planning to add more so I'm looking forward to seeing what direction you take it, and have a go at the stuff that had to be cut :D

Thank you a lot for the feedback, unfortunately you have encountered a bug in that room, we are working on it, we have also added checkpoints to make it easier to restart. Hopefully we will be able to finish the whole gameplay loop without bugs :D

Hey man,

just thought to let you know we fix most of the bug now to a playable level if you wanna give the latest version a go :) 

Hi thanks for letting me know, I've finally had a chance to play it. Firstly the updated lighting looks great, huge difference from before and feels much more polished! All of this extra lighting does make the players clothes a bit shiny though, I'm not sure if this is the material properties or that it's dithering the shadows as well. When jumping I'm not sure if it's quiter or a new clip but sounds great. The first time I launch the game it doesn't allow me to use the lever even after waiting for a while and going to all the doors but after a restart from main menu it works fine. Nice update on the player moving with the platform now, feels like its working well! The invisible platforms are cool as well and the way they appear feels slick, also having the music change when you enter the room is a great touch. I think I finished the game but not too sure, after taking the pyramid thing I try going back to the start then run around pressing e and testing all the doors but there isn't anything more after that first air room. Still really cool to see this game after you guys were able to polish it up more and I could finish the chamber, are you going to continue adding more? Would be cool to see the extra rooms!

Also as a side note, is there more that you needed to list on the pre prepared art packs since if not then this is a hugely impressive amount of 3D models and textures but I feel like it seems like a lot for 1 week.