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So when the little red damage numbers pop up on screen do they pop up when the player takes damage and when the player damages enemies? They seem to be red numbers for both and it's kinda confusing me.

 Also does anyone know how much HP the player starts with, is it 100hp? 200hp? 


The player has 200 HP on Moderate difficulty; Or 160 HP on hard.

Thanks for the feedback on damage numbers; we'll separate them into magenta (enemy) and red (player)

(1 edit) (+1)

Also we've addressed your feedback in the latest patch (0.64.3); among some other things:

  • Support for much higher window resolutions
  • Better controller/mouse rebinding support (the game also remembers your configuration on exit)
  • Numerous balance changes including nerfing multi-jump.
  • Debug window is hidden by default (with an option to turn it back on).
  • Mini map automatically closes when expanded for too long.
  • Differentiating damage numbers to red (player) or magenta (enemy)

Thanks for answering my questions and thanks for addressing the damage number thing so quickly. Awesome work and great game, keep it up!  :)