Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

My tester also complained about that depth is hard to read in the complex levels, maybe I can solve this with a shader giving each level a different hue or value.

Adding a highlight to the selected object and maybe adding a gizmo showing the direction the object is going to move would also be a great addition.

Thank you for your feedback and ideas, also fullscreen is now supported :)