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There's an issue with this packaging system. Whenever I try to package a RPG maker MZ game it says this it appears to be looking for a sub-directory inside of index.html

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Heyo!

Caught what caused the bug. It's due to the packer not reading the package.json right. I have it fixed on my side and I'll push a hotfix soon.

Thank you for the feedback.

ok, I tried out the new version and it packs the game files perfectly fine. what I'm having trouble with is the boot strapper, when i change the relevant pieces of code and compile it. it spits out this

I followed the instructions on the github and I compiled the template using

dotnet publish -c Release -r win10-x64 -f net5.0-windows10.0.19041.0

Yeah... Turns out that it's a screw-up on the Packer's side. It placed either the package.json or the index.html file being put outside of the destination folder. Gonna push another hotfix soon.

Again, thanks for the feedback.

thanks, it works perfectly now. The only thing that i'm wondering about is how to make the extractor look fancy instead of just a console window, but i'll deal with that later at some point

I've encountered a new issue now.After packaging the deployed RPG maker MZ game, when the game loads, it doesn't load any of the video files in the game's archive. I have it so the title screen uses a video, and when loading the game through the boot strapper it doesn't load the video at all leaving the title screen completely blank (aside from the menu commands)

Are the video files in the destination folder? Type this in the File Explorer's navigation bar: %ProgramData\<Dev Name>\<GameName>

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Yep, they are in the destination folder



can I also suggest an option to remove the un

packed game files after the game is closed (if that's possible) mainly because of rpgmaker's very VERY crappy image encryption

Really odd. I'm suspecting an issue with the plugin you are using not loading the videos correctly. I'll see what I can do.