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So this was interesting. I played it because it gave me Carrion vibes, but was intrigued by the game's goth-like horror atmosphere which looked pretty good. The music on the other hand was really great and was used well, I thought at leas! There was no such story that I could discern, so everything seemed random and meant to 'shock' the player or make them think about it. I could stretch out some metaphors about the tunnel and the cage and the 'graveyard' area but other than that, I didn't feel like there was any coherent story being told with the game. Also thought the cinematics were a tad bit too long and there were way too many fade to blacks, but that's just me.

Other than that, it was an interesting and intriguing game which was a neat to play at the end. 

(+1)

Hi thanks for playing and taking the time to record and post your gameplay. The game has nothing really in common with Carrion, I'm not sure why you kept saying that. It was supposed to be more of a dark inversion of Katamari, a completely non-violent roll through a surreal dream. It's based on a painting of a weird deformed heart that I did several years ago and images from some dreams I had.