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katanalevy

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A member registered Nov 17, 2016 · View creator page →

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Thanks for playing and so glad you enjoyed it! You were spot on with your movie references.

Thanks so much for playing and sharing on your channel! Look forward to checking the video out. 

I'm not sure if it's possible with games over 1GB. You have to externally host them for larger games. If I get some time I'll see if there are any third party sites they do support for the app. 

I've built the game to hopefully allow for various localisation some time after the full launch of the game.

Thanks for playing!

Yeah it uses a lot of advanced UE5 features and Lumen ray tracing is turned on by default so switching that off at least can help a lot! Also image scaling is off so you get your monitor's full resolution. Turning on TSR, DLSS or FSR and adjusting the resolution percentage will have a huge impact. 

I've been trying to stay on top of optimisation for the game, but I'll be spending more dedicated time on it before the full game comes out. 

Hey thanks for playing, great video! I think your system may not be able to handle the game at full settings while you are streaming at the same time. I'd recoomend turning down some of the graphics options. You can also adjust mouse sensitivity from in there too. Also it would be great to know if you were running the game from a mechanical hard drive or from an SSD? I think the video stuttering may be cuased by the game trying to stream video from the hard drive and also recording your stream at the same time. 

Thanks very much for playing and sharing on your channel! I think the performance issues might have been causing a lot of the glitches and crashes you ran into. Might be worth lowering some settings to get a better experience. 

Thanks for playing! Sorry to hear you had some issues with the capture. It's probably something to do with it streaming the video media file from the hard disk to play it, if OBS is trying to write to that same hard drive at the same time. Or perhaps even a codec conflict. Glad you managed to get it working in the end and hopefully there will be some alkthroughs up when the full game comes out as there will be a few more puzzles in the game!

Sorry to hear you are having issue with it. Normally Filen is a very good premium service but since you are the 2nd person to mention issues I have moved it over to GDrive now. Let me know if you are still getting issues.

Great video! Tanks for playing and for translating for your audience! 

Thanks so much for playing and for sharing on your channel! So glad you enjoyed it and love it when someone gets the John Carpenter references. Aim is to have the game out by the end of the year so I'm working like crazy on it at the moment. 

Thanks for playing and sharing on your channel!

Sorry to hear that! Typically Filen is really good as it's a premium service compared to the free ones. I'll test the download speeds later and make sure the service is working correctly tho, thanks for letting me know. 

Thanks so much for playing! Thanks for pointing out the bug, it's good to know these things. I've already updated the demo build earlier today so hopefully others playing shouldn't get the same issue.  Thanks again for checking it out and sharing on your channel.

Thanks! No worries, it really helps me to know how it feels for other people.

Thanks very much for playing and your feedback spotting those bugs! I've managed to solve both of them so I'll be updateing the demo soon. It's wild that in months of testing those puzzles hundreds of times I've never seen that interaction issue before but at least two people saw it here within 24hours! It was a really tiny window of oppertunity when certain variables were set that caused it but thanks for pointing it out so that I was able to plug that hole.

What was feeling unresponsive about the gun to you? Was it the aiming feeling sluggish or perhaps the fire rate too slow? 

Thanks for pointing out the issue. I've managed to reproduce it on random rare occasions but still not sure what is causing it. I'll update the build as soon as I manage to fix it.

Sorry you're having an issue. I've just double checked the file and they are extracting correctly so it was most likely because your download did not complete. If you try again it should work fine.

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Hey, sorry for the late reply, I somehow missed this comment.  I rearranged various snippets from a Gaelic vocal library so thanks for letting me know the origin of this song. Moddey Dhoo is the Manx version of the ghostly black dog legends, right? Turned out to be a pretty fitting choice for the witcher finder riding into town if so! I lived on Skye for a number of years so I had more Skye on my mind making the game but I'm sure Isle of Man would have been a perfect setting as well. Thanks very much for playing and sharing the info about the song!

Thank you so much! Very kind of you to say.

Thank you so much! Very kind of you to say.

Thank you so much for your kind words and for playing them both! I'm already working on my next game so watch this space.

Oh cool, thanks for letting me know, I'll check that out. 

Thanks so much for playing and glad you enjoyed it!

Thank you! There is a remake version on Steam with brand new stop-motion style nightmares:  https://store.steampowered.com/app/3048140/Daemonologie

Thank you so much, glad you enjoyed it! I've tried several times to make a bigger experience from it, it's always ended up pretty but I've never managed to expand the gameplay into something more interesting while still avoiding combat. One day hopefully!


Thank you very much, glad you enjoyed it!

Wow, huge fan of your work Airdorf! Much appreciated!

Thanks for playing and glad you loved the environments! 

I've started and stopped several iterations trying to find an interesting direction I could expand the concept into. Latest version has some much upgraded visuals and Fatal Frame style mechanics for dealing with ghosts:


Not entirely happy with the concept of fighting the ghosts tho so I want to finish up a much smaller sci-fi project I have first and come back to it again with a fresh pair of eyes.

Thanks for playing! The point is that nobody is a witch and that witch finders were paid to convict them based on some crazy religious evidence anyway. Exactly what really happened.

It was based on a painting I did a few months before of a strange sentient heart:

Wow, that's great to know! I hadn't tested this one on the Deck yet but Proton constantly amazes me at what it can run. Thanks for sharing that for others that might be interested.

Thank you very much and so glad to hear you had such an experience with it! There were plans to expand it into a more fleshed out experience but they are on hold for the moment. A toggle for playing rather than holding it would be one of the first things to add! The song is free to download on here and on Youtube if you want to listen to it without straining your finger :)

Great video and thanks very much for playing!

Very nice work! Sound design and atmosphere are top-notch and it's insane this was made in such a short jam period. Also very cool to see more Scottish devs.

Really nice work, the dog monster looks spot-on! Shame you didn't do the burn in with blue fog for the title tho, it's so iconic and you have volumetric fog there. Also you might want to disable all the VR plugins if this is not going to be a VR title. UE4 has them enabled by default on new projects and it causes Steam VR to try and launch the game in VR.

Thanks very much and thanks for the write up on your site!

Ha! Thanks so much for playing and glad you enjoyed it. Right on the money with the Beksinski and Giger influences :)

Thank you very much for taking the time to make such a deep video on Daemonologie and for all the research you clearly did for the subject! I really appreciate it and I watched the whole video with auto-subtitles. I'm so pleased you like the soundtrack too, I spent a lot of time making it.