Understandable. There is more to it than that fnaf game mechanic. After falling asleep there's a whole different level with completely different game mechanics. The falling asleep part is a smaller part of the game, but still it's curtail for the lore and the story.
So, I gave it another try. You've got some interesting ideas going on here, but (even realizing this is an early build) there are some, what I found to be, serious gameplay and player punishment issues. I'll have a video out in about five hours that really goes into detail. Hope you find the feedback valid and useful!