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Empty arcade is such an aesthetic. I love it. The early 90s carpeting really got me. I uh, did manage to softlock the game playing "Brickout". The ball went into the wall and got slowed down a lot, and then stopped completely after hitting a couple of bricks.

But good use of theme, and good way to get mileage out of a handful of simple mechanics. Very nicely done.

Thanks for playing :D

Yes, unfortunately, you can softlock yourself super easily in "Brickout", that's why I added the "backspace to exit" mechanic, which is written in the description. The main goal of the game was the aesthetics and the jokes, the minigames were just a small bonus to maximize immersion.