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(1 edit)

A warning to anyone playing with mouse and keyboard, do not play this game in windowed as the mouse is not bound to the window and will fly out. Maybe it was just a bug I had but better safe than sorry.

Maybe this game is a lot more fun with co op, but for singleplayer, it feels very cumbersome. Also, it's kind of inconsistent in the way of swaping things out. One time when I tried to put away my torch to conserve it, it swapped to the extra torch I had instead, even when the button prompt said put away and not swap. Also putting away potions didn't work once and I wasn't able to switch to my gun without first throwing it but it had worked just about 5 minutes prior. And getting to that, I shouldn't have to ditch an item to swap to an item I already have, and maybe instead making a swap button, just use the mouse cursor like literally every other game that has ever existed. It would be better than having to use a key for that so you can both scroll up or down to allow more on the fly swapping rather than a single cycle button.

Other than all that, the rooms were very well designed and I enjoyed the little bit I played. Everything looks really good. Gonna try to give it another go soon with co op and hopefully it will be a lot less problems. I hope you enjoy the video!

Update: I did try to play co op, but once we tried to go to the second room, the game just went black screen.

Hi, thanks for sharing the bugs! Not sure how I missed the mouse issues but I'll make a fixed version to sort them out. It would be amazing if you could get me a copy of the log file after it crashes in a black screen in co-op so I can see what happened.


And I agree, the inventory system is definitely due an overhaul. We reworked a bunch of UI stuff in this version with the goal of getting ready to improve that sort of thing, and I think that's how the mouse bugs snuck in.