So fun but jeez so stressfully quick! Then again i wasn't really good at Warioware either lol! Hope you enjoy my attempt
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Gave it a try, but couldn't get to the end because of growing frustration from having to way too frequently recharge the flashlight, and the big baby thing that I'm not supposed to look at but still comes to kill me even if I never saw it. A start menu would also be nice. Hope you enjoy the video though!
A game made in powerpoint, now that's not something you see every day! Super great job at it! Story was pretty good and the growing insanity nails the genre on the head. Made a video, hope you enjoy!
It looks interesting and I like the concept. Unfortunately for me I downloaded this days before getting to a video of it and forgot all the stuff you had to actually add in to make the game more of a game. A tutorial to start out would really help out to help new players learn the menus, different implentations to spice up the world, and all that jazz. Lastly, you should really make background and foreground look a lot more different, I fell in so many holes I couldn't see.
Here's my video, hope you enjoy
Gave it a go, can't really say I had an enjoyable experience. Text moved to fast to completely read what the elves were telling me to do so I just kinda ran around aimlessly. I tried to plug multiple controllers but none of them connected for some reason which left me with mouse and keyboard which was extremely frustraiting because the camera would barely move like it was getting blocked, and since I couldn't tilt the camera I was never able to see where I needed to go until near the end and jump into the sleigh where I proceeded to fall of the edge for eternity. By the time it finally fixed I was already far done with the game from all the contrant frustraitions. I'm sure this game is far more fun with a working controller, and I'm pretty disappointed I couldn't enjoy it because all my controllers refused to work, but I mean, it's a computer game, it should be able to work fine with basic computer controls.
Maybe I might give a try again come Christmas time again, or like a Christmas in July sort of thing.
Here's my video,
It's a pretty cool concept, and I think the 2 genres blend really well with this game! Unfortunately for me my computer/ my game kept running into problems, and ultimately I had to end recording before I was even done with the tutorial (ran into a bug to talk to Darlene when I was ready and it wouldn't let me).
Hope you enjoy the video
The animations are amazing, I never imagined a bomb could be so cute. The puzzles can be pretty challenging, so it's not super easy which is good.
The only problem is that you can only use the direction keys for moving, and it's not very comfortable for my right hand to move fast enough to scale walls effectively. Like I'm not old, but I'm already developing arthritis in my hands and after not having any problems all day, after just 30 minutes of playing this, I've been nursing the flair up all the wall jumping brought about for the last few hours. So could you please add either controller support (preferred) and/or wasd (cause most peoples and my hands are more use to moving in games with them).
Other than that, the game is fantastic, and I look forward to playing some more, but with only being able to use the dir-keys, I don't want to take the risk of hurting my hand again.
Made a video, hope you enjoy!
Super cool concept! Really enjoyed it! Kinda got annihilated once the weasles attacked. Not really too sure how I could have turned that around aside from more units. Made a video, hope you enjoy!
Kinda late on posting this here (like an entire week) but really anjoyed the game! Hope you enjoy the video!Also, just noticed there's also an apk version right before posting. I'm mainly at work and it gets pretty boring there, this might be a good way to pass the time!
The gameplay is a lot of fun, and the music is good, but This game feels like it needs more work for this pc version to not make people uninstall after just 5 minutes. I played it through the itch app, which i did not realise this was a browser game before or during recording, but the fullscreen was kinda janky. Either squishing or expanding the screen unnecessarily, which I understand would operate differently in the app version you're aiming for, so more of a gripe on the PC build than what could potentially wind up in the final product.
My only other complaint is if you know that selecting a level past 4 will result in a crash, why are the buttons there let alone coded already if there's nothing past that click? It's a little unnecessary right now in the games development. Probably a good idea to instead go to the coding for those buttons and comment out the coding so it just doesn't do anything and you still have your code for later use.
All in all, it's a fun little game that I look forward to playing again on my phone once it's out. I made a video, I hope you enjoy!
Neat little game. Felt the puzzle to it was a good challenge, but felt the demo itself was kinda short for my taste. Would have liked to know more of what was going on. Otherwise the style is fantastic, and the charcaters are fun! Made a video, hope you enjoy!
Thanks for the email! The game is pretty neat! I enjoyed what there is so far. I feel like it gets kinda laggy with enemies, not too much to not be able to play and I understand this is an alpha and has a ways to go till it's finished, otherwise it runs ok.
I'm not a huge fan of endless wave games, so probably not gonna play it again till it gets a story, but based on what is there so far I'm pretty excited about it. Made a video, I hope you enjoy!
This game is so pretty! Gameplay is fun, my only complaint is that I can't run/sprint and it makes doing puzzles where you have to move around a bit (like toward the end of my video). I hope you enjoy the video!
Was a neat horror game.
The style and sound were good, but that was all I kinda enjoyed.
Can't say it was my cup of tea, I'm not really a fan of the 'sit in one spot while you shine a flashlight on things in your room to stop them from attacking you while at the same time managing your anxiety levels' type of game and the screenshots and description made me think that I'd be moving around a house or something.
Sure this one has the added baby in the room that needs to cry every 30 seconds, but without still being able to freely use the flashlight while your out of bed, it's just another thing to manage and feels like that's the only reason for the free roaming, which makes it a little less free, making it feel like every other game where you sit in bed and shine a flashlight on things in your room.
Also on that, kept getting stuck on objects in the room while going to comfort the baby, since i'd just get up facing the wrong direction and couldn't see which way to go to get free (gee if only there was some sort of device that I was holding just a second ago that could illuminate the area and let me move in the correct direction to get unstuck).
Anyways, I'm sure fans of the horror subgenre this one fits under will enjoy it, I just can't. Made a video anyway, hope you enjoy!
Super awesome game! I only wish there was a story or something, some reason why I'm jumping around blowing up all these ships.
Sound design is great! I love that as you zoom away or closer the sound either fades away or gets more intense! Aweome job there!
The love the style of everything, and ship designing is very well done! I really like that there are overlays for objects like thrusters and shields showing if its possible to place another part near it!
Can't wait to watch this game improve in further updates and see where it goes! Made a video, hope you enjoy!
Fair warning, this comment is pretty long.
I did try to record this game, and I'm not sure why, but obs recorded everything fine except any part where I was walking around. It displayed fine, but just didn't record any video of that (it did sound though). Had to scrap it because most of my playthrough was in the game world. It just displayed a black screen. If I got a telepathy call, it was able to see that, but still nothing once it was over.
Now the battle system, aesthetic, and music and pretty darn good! And the story is good, but I literally spent almost an hour playing and too much of it being nothing but exposition or explaining game mechanics. I feel like as a demo, it sets up too much of the lore and story of the game, for a demo it just needs a taste, not a a whole plate, and also to not have a the save room implemented when the game can take a whole hour (or longer, I gave up because I couldn't find the exit and was already taking too long) was a terrible idea. The constant stopping to tell me about things or just talking got super annoying and I probably would have tried to finish the demo had the save room been implemented, and I wouldn't have gotten burnt out from just constant conversations.
I read the blog post hoping for maybe where I can find an up to date demo since this one is "old." I think I'm a little dissapointed that the leader roles and stealth are going away. I don't really understand why people weren't getting it, it was pretty straight forward, but I think just the constant slew of information might have led people to not read things, I know I'm definitely guilty of that as the more information the game was giving me over a short amount of time, I just wanted to play.
I did play around with the different roles, and I think the debuff one (i forgot the name for it sorry, the one Emelie has) was working, but it was hard to tell for about all the time, cause even with her being the leader, there were attacks that were still only dealing one damage. Which also brings me to my last gripe, normal/physical attacks are just about pointless since most of the time they were only dealing only a whopping 1 damage (even emelie's double strike was super low for a tecnique), which was really annoying when it became all i had left when sp was gone, which happened often because they share the pool, which doesn't make that much sence, unless it's all just from Persephone, in which case it just makes no sense for them to use their powers if they're not a leader. It would be much better if they all had their own sp pools, that way you can better focus strengths of the units (healing, reviving, weaknesses, or if nothing else, scanning).
I wish I had a video to show you, but as I mentioned, most of it was just black screen. Sorry this was so long, but wasting an hour to record it, but having it all mess up, and I don't think it was because of obs since it recorded everything else perfectly, even the sound during those parts, I had to make that time worth it in some way. If you have any questions, I'll be happy to answer, and I'll keep an eye out for this game again when it gets updated or rereleased.
Really enjoying the game! I'm not the biggest fan of horror, but I love the sudtleness here, no jump scares is nice. Ambiance is really well done, keeps me tense the entire time waiting for a scare that I will probably not be ready for.
Didn't see any bugs (yet), which is really nice. Graphics look amazing but even with 2 recording windows open, I had no problems with anything. Very well optimized from the looks of that which seems rare in my expierence with 3D games here on itchio, especially as detailed as this.
Also, thank you so much for the email! Look out for more from me on this game in the next few days, because as scared shitless as I was playing it, I can't wait for my next recording session with it. You have trully made an amazing work of art from a terrible situation. I hope you enjoy the video, and look foward to the next part very soon.
It's pretty fun! I enjoyed it, but I feel like the game suffers from itself. The one button click idea is a great idea, but I don't like that jumping is the first press. It feels like it often results in my characters quick death. I feel like changing jumping to only being a double press, and flipping to being a triple press would give a lot more control to the player.
I still had fun and am probably gonna try it out with my roomates! I'll post a video of that as well when we make it.
Hope you enjoy the video!