Can't wait to see how this game progresses, what you have going on here seems really cool! Made a video, hope you enjoy!
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Super cool concept! Really enjoyed it! Kinda got annihilated once the weasles attacked. Not really too sure how I could have turned that around aside from more units. Made a video, hope you enjoy!
Kinda late on posting this here (like an entire week) but really anjoyed the game! Hope you enjoy the video!Also, just noticed there's also an apk version right before posting. I'm mainly at work and it gets pretty boring there, this might be a good way to pass the time!
The gameplay is a lot of fun, and the music is good, but This game feels like it needs more work for this pc version to not make people uninstall after just 5 minutes. I played it through the itch app, which i did not realise this was a browser game before or during recording, but the fullscreen was kinda janky. Either squishing or expanding the screen unnecessarily, which I understand would operate differently in the app version you're aiming for, so more of a gripe on the PC build than what could potentially wind up in the final product.
My only other complaint is if you know that selecting a level past 4 will result in a crash, why are the buttons there let alone coded already if there's nothing past that click? It's a little unnecessary right now in the games development. Probably a good idea to instead go to the coding for those buttons and comment out the coding so it just doesn't do anything and you still have your code for later use.
All in all, it's a fun little game that I look forward to playing again on my phone once it's out. I made a video, I hope you enjoy!
Neat little game. Felt the puzzle to it was a good challenge, but felt the demo itself was kinda short for my taste. Would have liked to know more of what was going on. Otherwise the style is fantastic, and the charcaters are fun! Made a video, hope you enjoy!
Thanks for the email! The game is pretty neat! I enjoyed what there is so far. I feel like it gets kinda laggy with enemies, not too much to not be able to play and I understand this is an alpha and has a ways to go till it's finished, otherwise it runs ok.
I'm not a huge fan of endless wave games, so probably not gonna play it again till it gets a story, but based on what is there so far I'm pretty excited about it. Made a video, I hope you enjoy!
This game is so pretty! Gameplay is fun, my only complaint is that I can't run/sprint and it makes doing puzzles where you have to move around a bit (like toward the end of my video). I hope you enjoy the video!
Was a neat horror game.
The style and sound were good, but that was all I kinda enjoyed.
Can't say it was my cup of tea, I'm not really a fan of the 'sit in one spot while you shine a flashlight on things in your room to stop them from attacking you while at the same time managing your anxiety levels' type of game and the screenshots and description made me think that I'd be moving around a house or something.
Sure this one has the added baby in the room that needs to cry every 30 seconds, but without still being able to freely use the flashlight while your out of bed, it's just another thing to manage and feels like that's the only reason for the free roaming, which makes it a little less free, making it feel like every other game where you sit in bed and shine a flashlight on things in your room.
Also on that, kept getting stuck on objects in the room while going to comfort the baby, since i'd just get up facing the wrong direction and couldn't see which way to go to get free (gee if only there was some sort of device that I was holding just a second ago that could illuminate the area and let me move in the correct direction to get unstuck).
Anyways, I'm sure fans of the horror subgenre this one fits under will enjoy it, I just can't. Made a video anyway, hope you enjoy!
Super awesome game! I only wish there was a story or something, some reason why I'm jumping around blowing up all these ships.
Sound design is great! I love that as you zoom away or closer the sound either fades away or gets more intense! Aweome job there!
The love the style of everything, and ship designing is very well done! I really like that there are overlays for objects like thrusters and shields showing if its possible to place another part near it!
Can't wait to watch this game improve in further updates and see where it goes! Made a video, hope you enjoy!
Fair warning, this comment is pretty long.
I did try to record this game, and I'm not sure why, but obs recorded everything fine except any part where I was walking around. It displayed fine, but just didn't record any video of that (it did sound though). Had to scrap it because most of my playthrough was in the game world. It just displayed a black screen. If I got a telepathy call, it was able to see that, but still nothing once it was over.
Now the battle system, aesthetic, and music and pretty darn good! And the story is good, but I literally spent almost an hour playing and too much of it being nothing but exposition or explaining game mechanics. I feel like as a demo, it sets up too much of the lore and story of the game, for a demo it just needs a taste, not a a whole plate, and also to not have a the save room implemented when the game can take a whole hour (or longer, I gave up because I couldn't find the exit and was already taking too long) was a terrible idea. The constant stopping to tell me about things or just talking got super annoying and I probably would have tried to finish the demo had the save room been implemented, and I wouldn't have gotten burnt out from just constant conversations.
I read the blog post hoping for maybe where I can find an up to date demo since this one is "old." I think I'm a little dissapointed that the leader roles and stealth are going away. I don't really understand why people weren't getting it, it was pretty straight forward, but I think just the constant slew of information might have led people to not read things, I know I'm definitely guilty of that as the more information the game was giving me over a short amount of time, I just wanted to play.
I did play around with the different roles, and I think the debuff one (i forgot the name for it sorry, the one Emelie has) was working, but it was hard to tell for about all the time, cause even with her being the leader, there were attacks that were still only dealing one damage. Which also brings me to my last gripe, normal/physical attacks are just about pointless since most of the time they were only dealing only a whopping 1 damage (even emelie's double strike was super low for a tecnique), which was really annoying when it became all i had left when sp was gone, which happened often because they share the pool, which doesn't make that much sence, unless it's all just from Persephone, in which case it just makes no sense for them to use their powers if they're not a leader. It would be much better if they all had their own sp pools, that way you can better focus strengths of the units (healing, reviving, weaknesses, or if nothing else, scanning).
I wish I had a video to show you, but as I mentioned, most of it was just black screen. Sorry this was so long, but wasting an hour to record it, but having it all mess up, and I don't think it was because of obs since it recorded everything else perfectly, even the sound during those parts, I had to make that time worth it in some way. If you have any questions, I'll be happy to answer, and I'll keep an eye out for this game again when it gets updated or rereleased.
Really enjoying the game! I'm not the biggest fan of horror, but I love the sudtleness here, no jump scares is nice. Ambiance is really well done, keeps me tense the entire time waiting for a scare that I will probably not be ready for.
Didn't see any bugs (yet), which is really nice. Graphics look amazing but even with 2 recording windows open, I had no problems with anything. Very well optimized from the looks of that which seems rare in my expierence with 3D games here on itchio, especially as detailed as this.
Also, thank you so much for the email! Look out for more from me on this game in the next few days, because as scared shitless as I was playing it, I can't wait for my next recording session with it. You have trully made an amazing work of art from a terrible situation. I hope you enjoy the video, and look foward to the next part very soon.
It's pretty fun! I enjoyed it, but I feel like the game suffers from itself. The one button click idea is a great idea, but I don't like that jumping is the first press. It feels like it often results in my characters quick death. I feel like changing jumping to only being a double press, and flipping to being a triple press would give a lot more control to the player.
I still had fun and am probably gonna try it out with my roomates! I'll post a video of that as well when we make it.
Hope you enjoy the video!
I loved the characters! They felt alive, and fleshed out with their own character. I appriciate the level of detail to gamplay and dialogue, I didn't think tossing the tape out the window would do anything, but it certainly made me feel bad.
My only gripe with the game is that it feels just like a road trip. Feels like there's too many points where nothing happens, just waiting. While waiting for the next scene at one point I wound up waiting for 5 minutes for anything to happen (wasn't in the video, happened just right before I came back from the cut). If that was the intention, well that was accomplished, if not, those should get fixed as it makes things pretty boring and pacing stretch on for what feels like forever after you talk to everyone and mess with everything.
Other than the boring parts, I liked the game! Made a video, hope you enjoy!
Pretty neat game! Artwork is absolutely amazing! Unfortuantly, as much as I would love to see more of the game, way to difficult for me to get through. A difficulty slider would be nice as the enemy AI seems like a perfect player, which doesn't feel like it goes well against someone fresh out of the tutorial.
Not sure if the enemy barracks are also towers, I wasn't paying too much attention to my troops heading out, but the enemy was only ever using the barracks, if that's the case it seems pretty unfair as the enemy only then has 2 buildings, one of which has the ability of 2 of mine, and I need all three which clogs my area more than theirs. If that's not the case, the enemy is just too good for me and I don't think I can keep up.
Made a video, hope you enjoy!
Really fun, and I like what it's got so far, but this game feels super difficult. I think the control scheme is just a bit awkward for me and didn't realize you could use a controller. Definitly going tot try it out with a controller next time, hopefully that should help me out. It also felt like sometimes jumping wasn't always consistant, like when holding to jump higher up a wall, seemed like I had a 50/50 chance of getting that big jump or just sticking to the wall. Made a video, hope you enjoy!
Absolutely loved this game! So fun, fast paced, aesthetic was awesome, and music was great!
Noticed a couple bugs, mainly being being able to fly can be a benefit and can kill you, since you can't just move down from a platform.
I think there was only one other bug I noticed, and that was some of the smaller crawling enemies can just keep walking off a platform and stay at the same elevation, like they're flying. Not like a deadly bug like the not flying down from platforms, but still a weird one to see.
Made a video even though it says this demo's not the best for youtube, but I just couldn't wait anymore. Hope you enjoy!
It seems like it's mostly there, just not quite. Some things are just kinda confusing, like the circles. It doesn't feel like they're actually tracking anything, when I hit them perfectly, they don't move sometimes, and other times they'll move when I'm nowhere close to them. There also seems to be a problem and continuous complaint that the character just wants to lean to the right. Not exactly sure what's up with that and when he winds up going fully verticle with the weights, it's nearly impossible to get him back up. Made a video, hope you enjoy!
Really fun game! I'm loving the humor in the game, not sure what the story is so far but I'm sure it'll be good based on the first section. Took maybe too long to solve the first puzzle, and could use some tweaking, but not bad. Made a video, I hope you enjoy!
Real fun music maker! I'd love to see a bigger game of this with levels like the painting one bringing different intruments in each level or even buying different instruments, something to do with that money you can earn. Made a video, hope you enjoy!
There is no denying this is a super cute game, and I would have loved to keep going, but I noticed a few problems that just didn't make me want to keep going.
The music just kinda ends and having silence for a long while is not very good. Makes things a little boring. I noticed there are a few different songs that play but only on each different day. It'd be a real good idea just to have them all continue to the next song or just loop the song for the day.
It'd be nice to have some sort of guide in game to help out. I only found out right before posting this that you can play in night (well I was getting the idea that there was a night mode) but it's only every now and then and after 4 days I felt a little annoyed I couldn't get my night time ingredients. Ellie was also confusing at first, as there was nothing to say she was going to plant related to what I fed her.
One annoying bug that popped up was I wasn't able to drink my potions. I tried to drink the Triple Brew for it's bonus a few times. I tried a couple days back to back but it never got consumed and I didn't see it have any effect.
Moreover, the most annoying thing was what the professor was ordering. Day after day he kept order multiples of potions I had no access to because either I couldn't access night mode for some dark water, or have enough money for a chicken or cow for milk, feathers, and eggs, because I'd maybe get one potion I was able to sell which isn't enough to by an animal, so I'd just be stuck in a loop of checking each morning for orders of potions I had no access to ingredents for, grabbing ingredients for potions he almost never seems to want, going to sleep, only to wake up again to orders for potions I can't make. I did get lucky with a couple potions being possible, but that didn't seem to be the norm from my experience. A good idea may be to limit that he can only order one of a particular potion each day, making it more likely he'll want a possible to brew potion.
I hope some of these issues get resolved and I'll be looking out for an update to try the game again. Made a video, hope you enjoy!
Super cute game! Absolutely loved it! I only had one problem, when you're building something, it'd be nice if it didn't move you cause I wound up getting stuck next to a house, a tree, and mailbox and didn't know I could just move things yet, but luckily moving the mailbox teleported me away. Made a video, I hope you enjoy!
Really fun, beautiful looking game! I only had time to play the first level because I wasn't quite getting how the energy economy was working (wasn't quite understanding that even if I have surplus, the surplus affects how fast things charge). Definitely going to be playing more of this game! Hope you enjoy the video!
Saw Markilpier play this and it looked like fun and I wasn't disappointed. This game is a ton of fun! The puzzles and obstacles are really cool and trying to get around them can be a challenge but it feels pretty good! Made a video, hope you enjoy, and look out for more episodes soon!
Neat little game! I love the random puzzles and different functions each robot performs! I think some light background music would really help as it feels a lot of the game is silent when the robots weren't using their abilities. Also, just a gripe when it comes to recording, the game doesn't seem to like being recorded (with obs at least) for some reason when in full screen, and my first recording just turned into the menu screen frozen with all the game sounds still playing. Even just a whole screen capture was just a black screen. Finally found a way to record it but only in windowed mode which is in a fixed resolution that doesn't look as good as it did in full screen but at least still worked. Would like to see that either fixed in the full game, or at least an option to change the resolution to make it at least 1280x720 if not higher. Hope to play the full game once it's out and hope you enjoy the video!
First off, thanks for the email and I'm sorry it took some time to get this video made.This game is super cute and a fun platformer! Definitly lots of fun and wanting to play more! Look for another video soon. Hope you enjoy the video!
Really fun game! As someone that plays dnd, I loved how like my games it is (missing constantly lol)! I would absolutely love some added elements added like a town outside the farm where you can spend money you earn while killing enemies to spend on weapons, spells, potions, and train stats so you can get further per run, cause it kinda felt like I was only making it so far per run. Made a video, hope you enjoy!
Honestly, what an amazing looking game! The style is mesmerizing! It's really interesting and unique and I can't wait to play the other levels! Made a video of dying a few times before living, hope you enjoy!
It's a fun game, and it looks good, but I would have thought after having this game sitting in my library for about half a year, it would have recieved at least one update to fix things but the same problems I'm having are the same I see in the comments from 100+ days ago. I saw it wasn't that optimized, but I didn't imagine even when I can run most games at pretty high settings it still slugs to halt most of the time. I hoped to at least set the graphics a little lower so things could load better but upon getting to the options, we couldn't escape let alone change a single thing, almost like it crashed. My friend also managed to drive straight through a building and off the map and I managed to drive through a ramp of stairs. Problems aside, it was still fun. Wish we could have kept going but it probably would have taken about an hour with how slow things started to get. Everything made a pretty funny video, hope you enjoy!
Super cute game! Had a lot of fun! It was kinda difficult to find out where toppings were at first, so maybe add in a sign pointing up in the chocolate area for the gingerbread and cream so people know where to look would be a good idea. Hope you enjoy the video!
Oops forgot to post here when I posted my video, but I had a lot of fun with this game! It's pretty fast paced and I wasn't able to beat the boss cause hoo boy is she fast! Still pretty fun though. Hope you enjoy the video!