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(+1)

There is  good strategic possibilities. I like the procedural aspect.  The fact that the map can reduce by itself is a good point because it adds pressure and it corresponds to the theme apocalypse of your game and scarcity.

But, the feedback are not really present, for exemple, when you succeed to lead a human in the boat, or when one gets eat, there is no specific feedback.

But good job! It was fun to play it.