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(2 edits) (+1)

Thanks Nathan!

I had a lot of fun with this one and I was super happy to find music that fit the idea I had in my mind. Searching for "male grunts" for the jump sound effect brought up a lot of awkward results though haha! I can see why you recorded your own for the Banana Betrayal game.

That definitely can be a bit weird hahah. I'm curious, what happens if the player gets hit by a car and makes it to the finish line?

(+1)

Nothing now. That was a problem at first, but I got around it by turning collision off for the capsule component root so it can't go anywhere, while the camera is actually attached to the mesh which separates from the capsule after getting an impulse. It could bring the camera to the trigger area where the vehicle is destroyed though.