This looks like such a fun and light hearted game! I love the concept, the music fits, the sound effects are great. Nice job!
Nothing now. That was a problem at first, but I got around it by turning collision off for the capsule component root so it can't go anywhere, while the camera is actually attached to the mesh which separates from the capsule after getting an impulse. It could bring the camera to the trigger area where the vehicle is destroyed though.