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(7 edits) (+1)

Hmm, sounds more difficult than I was going for. I wanted enough challenge to make it engaging, but I worked hard to include an actual ending, and want people to be able to see it. The cloud layout is randomly generated, but I spent a while playtesting and tweaking values to make sure the gaps weren't too large, and also that the checkpoints wouldn't let you fall through.

There are a few instances, though, that require use of a Super Bounce (pressing Z+X), have you tried that? I initially included a little prompt to let users know they could do that at the first larger gap, but I cut it to make the 560-char limit.