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I really like the concept, it's an interesting take on bullet hells being able to essentially "tank" infinite hits if you're the right colour. The difficulty really hit me hard, I've played a fair few precision platformers, but this felt extremely unforgiving, hahaha. I can see it being a good fit for a certain type of player though, but it was definitely too difficult for me. Graphics were nice and everything felt like it fit, and the music was high energy and felt good for the type of game.

Overall a really good job!