Thank you!! It's become a faster, more dangerous game as a result, which kind of fits it's coffeebreak gameplay, though fits less the "long deadly hike" thing, welp.
I'm debating to make the hunger cost of going to hunts double instead of just one (right now you can hunt 10 times with the full bar, then it slowly drains health instead)
It might be too forgiving
I'll probably change it and test!