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Thanks for the comment. In all fairness, I did make this from a project I was working on previously, but due to the time constraints I had (I was busy with life stuff for most of the jam plus a cold), I only was able to make the Neon based assets and levels for the game among other smaller details that are too long to list. I have been making games for around 8ish years now, so I know my way around Gamemaker. I do want to make some tweaks, and part of the reason I did this jam was to get some more testing on this game, which is part of a larger project to remake an actual game I made on the NES for modern systems.

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Wow, like THE NES?! You made a cartridge?!

I can't imagine how hard debugging was back then! I work in embedded systems, and the debug loop is so slow. :/

You have no Idea

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