Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

wow thanks for the detailed reply!! My original intent was to have it so you could customize the play experience but I ran out of time. Essentially the game doesn't use timers but had a 'minimum' for each element. As soon as an element amount is below the minimum it generates new ones. So by default I have it set to 4 green, 4 red, 1 carrot. 1 space, and 1 package. So you shouldn't have an issue with having too many red vs greens unless you hit the package icons. Thank you for the feedback! I will have the gameplay difficulty stuff added in an update for sure!! :)

(+1)

Ahh yeah I had a suspicion I might have hit a package. My bad! Would love a customised play experience like slower falling as settings but yeah hard to implement all you want to in a game jam. Nice work!

That's a good idea too! I might add some speed stuff in there as well! :P By the end I will probably have it set up in a SSB type of way where you can completely customize each round. Though for highscores I will probably have 3 pre-defined modes (if I do a global highscore system. :p). Thanks for the feedback! Ya'lls game was fantastic!!