Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Neofeud

A topic by silverspook created Apr 25, 2017 Views: 5,780 Replies: 37
Viewing posts 21 to 36 of 36 · Previous page · First page

Happy Cyberpunk Holidays! May your dystopian reality be slightly less grim for the next few weeks. :)

Come hang out on Saturday for the Holiday Livestream! :)

Also, thanks everybody who voted for Neofeud in IndieDB! Neofeud made it to the Top 100 Indie Games Of 2017 (Apparently out of over 10,000). We'll see if we beat Cuphead! (Not likely but one can hope!  

(1 edit)



Also, Neofeud is 40% off if you're looking for a Christmas present for that special misanthropic cyberspace cowboy/girl in your life!

Neofeud, a cyberpunk adventure and one of the Top 100 indie games of 2017 on IndieDB is now available on the Mac! https://silverspook.itch.io/neofeud

(2 edits)

It was a real treat to finally get to talk to the head of Wadjet Eye Games that published several of the games that got me interested in point-and-click adventures and inspired to create my own!


In this episode, Christian "Silver Spook" Miller talks to Dave Gilbert, head of Wadjet Eye Games, adventure game publisher of the Blackwell Series, Technobabylon, Primordia, Gemini Rue, Resonance, Shardlight, and their newest upcoming game, "Unavowed". Topics include:

-Unavowed, the next Wadjet Eye game featuring a new dark urban fantasy world, original story, and five party members. -The entire Wadjet Eye Games catalog, and the strengths of each developer. -The evolution of the indie game industry over the 12 years of WEG's existence. -The finer points of voice acting, writing, game design, game art -Running an indie game company while being a husband and parent, balancing / interweaving of personal life and game dev. -Dave being a merciless self-critic of his own games as Christian plays Angel's Advocate. -Top-secret literary references in the Blackwell Series, revealed!

Unavowed is coming in 2018, do consider adding it to your Steam Wishlist! http://store.steampowered.com/app/336140/Unavowed/

Dave Gilbert's / WEG Twitter: https://twitter.com/WadjetEyeGames

Support Silver Spook Podcasts and Games on Patreon: https://www.patreon.com/neofeud

Check out the rest of the podcasts: https://www.youtube.com/playlist?list=PLLA7QLc4WB_Feo9QSIX7-To7bCbIygO0o

Get Neofeud on Itch.io! https://silverspook.itch.io/neofeud

Check out the website: http://silverspookgames.com

Silver Spook Games Facebook: https://www.facebook.com/silverspookgames/

Twitter: https://twitter.com/SilvrSpookGames

Today's stream, shortly after receiving, "BALLISTIC MISSILE ALERT: SEEK SHELTER IMMEDIATELY!" on my phone this morning.

Come one come all!  It will be streamed from my Youtube channel here: https://www.youtube.com/user/twiliteminotaur

In this episode, Christian "Silver Spook" Miller talks to James Spanos, a game designer who worked on indie gems including Primordia, Cat Lady, Downfall, Until I Have You, and and an upcoming Wormwood Studios project. Topics include:

-Primordia, including interesting backstory on why Crispin "spins", the voice of Clarity, and what it's like to have people from around the world creating fan art of the game. -Some news on Wormwood Studios upcoming projects "Fallen Gods" and "Strangeland". -Until I Have You, James' solo-project and a great cyberpunk platformer that pays homage to everything from Strider and other 80's platformers and CP anime like Ghost in the Shell and Akira. -James' contributions to Cat Lady and Downfall, and some insight into how lead designer Rem Michalski's often rough experiencing working as a nurse and frequent coffee/smoke breaks helped take Cat Lady to the next level. -A wide range of cyberpunk and adjacent films, books, games and anime including Neuromancer, Idoru, Johnny Mnemonic, Terry Gilliam's Brazil, District 9, Perfect Blue, Metal Gear Solid, GITS, BR & BR 2049 (& many more) and the ways in which cyberpunk has been and remains relevant to society, the human (or trans-human) condition, and civilization. -Synthwave, and composition (both James and Christian composed the music for their own one-person projects).

Sorry that some of this interview was washed out by a sudden thunderstorm, drowning out our Greco-Hawaiian cyberpunk insights, like tears in rain...

Wormwood Studios: wormwoodstudios.com

Until I Have You: http://untilihaveyou.com/

James' Twitter: https://twitter.com/Dualnames

Support Silver Spook Podcasts and Games on Patreon: https://www.patreon.com/neofeud

Check out the rest of the podcasts: https://www.youtube.com/playlist?list=PLLA7QLc4WB_Feo9QSIX7-To7bCbIygO0o

Get Neofeud on Itch.io! https://silverspook.itch.io/neofeud

Get Neofeud on Steam! http://steamcommunity.com/app/673850

Check out the website: http://silverspookgames.com

Silver Spook Games Facebook: https://www.facebook.com/silverspookgames/

Twitter: https://twitter.com/SilvrSpookGames

Silver Spook Games' next project "Dysmaton": https://silverspook.itch.io/forgotten-city

Here's the latest stream episode, where I delve into my art process, show some of the latest material on Neofeud 2, talk about the podcasts and feature some music by Primordia's James Spanos, Dimi Kaye, and my friend Scott Smigiel!

The Silver Spook Podcast has also been featured on the front page of Exilian, an awesome democratically-run online community! https://exilian.co.uk/index.php 

Greenscraper autonomous aircar system test! :D (From the sequel to #Neofeud) 

Neofeud 2: Novus Ordo Seclorum city in progress! I spent about 16 hours straight painting this and not quite done! DX But I am at least not beating myself up over having writer/painters block with this scene for about a week. Which sucks when you're the only person on the dev team, as you can't blame the slow progress on anyone else!

If you'd like to support this one-dev cyberpunk adventure game being completed, please consider getting Neofeud 1.  :) https://silverspook.itch.io/neofeud  There is also Patreon: https://www.patreon.com/neofeud

Work-in-progress on a Neofeud 2 character design, "Egalite Enforcer". (She's not a giant robot, just trying to see how she blends color/value wise into the scene :) ) 

Silver Spook Live At The AGS Awards! (Neofeud for GOTY! :)

I will be livestreaming the Adventure Game Studio Awards this Saturday March 24th at 20:00 CET from my Youtube channel with live commentary. :)  Neofeud has been nominated for seven awards including Game of The Year, Best Writing, Best Art, Best Characters. I hear the voting was extremely close, so it's anybody's competition, though. :)

In addition, here's the latest stream where I celebrate St. Patricks St. William Gibson's Day and do some live adding of characters to Neofeud 2 and dialog writing. Special guest Mrs. Silver Spook makes a cameo appearance and also does some live improv voice acting for the characters as well!

So first up: 


And here is the continuation of my tutorial of how to put together this cyberpunk city scene in AGS with animations! 

Just interviewed William Gibson, the godfather of cyberpunk, and some might argue the internet itself! The future is unevenly distributed, but the author of Neuromancer et al. has graciously fenced some atemporal sci-fi-continuum to Silver Spook!

The podcast will be coming to my Youtube Channel here: http://youtube.com/twiliteminotaur

Ok here's my full William Gibson interview! 

An illuminating deep-dive into "cyberpunk" and the atemporal torch-passing of subversive sci-fi mindfuckery from British New Wave to CP to Black Mirror and Ned Beauman.

Topics include: -cyberpunk as co-optable movement vs subversive tendency  -misfit matchmaking on the WGB -Ray Bradbury in sleeveless jean jackets  -the evolution of the semiotics and culture of cyberpunk -techno-shintoism and Buddhist robotic dog burials -the inside-scoop on Johnny Mnemonic -and more, from the master himself!

First up, Neofeud is 50% off on  Itch.io and Steam right now! All revenue from sales of Neofeud (I am the writer/artist/programmer/etc.. all the money goes to me) is going to go straight into cleaning our water catchment tubes which are full of leaves, and so the water comes out the color of pee and smells like old dogs when we wash our clothes, lol. :) ;_;

I'm also relying on revenue from Neofeud 1 to complete Neofeud 2. So every purchase of Neofeud 1 goes to crowdfund the second!

If you've already got Neofeud, you can also get the Neofeud short story collection here: Silverspook.itch.io

And you can get the Neofeud soundtrack, winner of "Best Music 2017" in the AGS awards, on Itchor over here on Bandcamp: Silverspook.bandcamp.com

Next, here are some of the latest work-in-progress screenshots from Neofeud 2:

I will be livestreaming some work on Neofeud 2 at 12 PM Pacific time this Sunday! Come stop by and say hi, especially if you are an indie dev, as I like to give shout outs to fellow creators. :)

Next, here's my reaction to Cyberpunk 2077, including my analysis of the term "cyberpunk", and what makes a work cyberpunk on three different levels - surface, substance, and true cyberpunk.

Also, myself and Neofeud were recently featured in a Polygon article! Polygon is one of the largest game and media sites, so this is pretty cool! :)

"Christian Miller released Neofeud, which melds politics and social ideas in a cyberpunk world. He says the way big companies address divisive issues is 'a little a silly. They want to say, "we’re just making fun entertainment." It’s disingenuous'"

In light of recent events in the US, in particular the horrific events happening at the border, I do think it's worth noting that these sorts of human rights violations have been going on for some time. The soul of Neofeud was about me expressing my experiences as a POC growing up in an American ghetto, then working as a STEM teacher and social worker for underserved youth in the inner-city, trying to keep kids off drugs and out of gangs - many of them homeless, parentless, and immigrants.

This review goes into some of the more intense subjects dealt with in Neofeud, in particular, the abuse and separation of children from parents in non-white, poor, immigrant communities, and the complex situations that end in every day people doing horrible things to others. How people rationalize it, and how society, in particular the state and corporate powers that benefit from the abuse, cover up the ugly dystopian reality. Steamshovelers.cool  In addition, here's an interview I did with Eric Meyer of Indiegraze, going more in depth into my personal story and the making of Neofeud.

BigSelf

Viewing posts 21 to 36 of 36 · Previous page · First page