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(+2)

I think I will repeat what everybody already said, the controls feel uptight. The goal is clear and I had no problem figuring out that the "walls" are keys to shoot at. Also, the fact that you guys made a cinematic entry was top-notch (don't remember seeing many of these during jams). Overall, if you could make the control more responsive and give the minimap more info (at least all cakes pieces), I am sure the game will flourish quite fast. Good work!

(+1)

Thank you very much! I wanted to carry the level of quality in the intro to the game ui as well, but unfortunately, ran out of time. Game jams are hard eheh