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I like the core gameplay concept of needing to slice to jump but having to jump to slice! It took me a little while to figure out how to escape the menu and what to do, but once I got it I had good fun. 

I'd say a lot of confusion came from the main menu being an infinite loop whereas in the actual game, the floor kills you. 

Once I figured that out, the game is quite intuitive. It plays very nicely and looks great. I like the effects. Overall a great entry.

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thanks! Yeah I wanted to go a more traditional route but was running out of time. My thinking was "well, they can't play the game until they learn the core concept". I would have much preferred a tutorial but it was the quickest solution I could think of at the time. Haha. And thanks for the input on the floor. Didn't even think about that! I could probably make it so that when you hit the floor it bounces you back up red for a moment before you begin to drift down again. Thanks so much for the feedback!! I will try and tidy that up soon! :D


Edit: also I got your game on my list for tomorrow!! :D

(+1)

Oh good idea, I think that would make it clearer. Also what if the controls were hovering next to the player at all times, that way it links the information to action! (Only on the menu though!)

And amazing, I look forward to your rating and feedback!