1.12 should fix this. Uploading it here now (I'll upload to Steam later). I'd actually forgotten to code any Fugitive achievement logic. Obviously my sub conscious didn't want anyone to be a bot-killer, lol. And I corrected the perfect achievement count now. Thanks so much for bringing this to my attention.
Adding new achievements is really easy, so think about any ideas you have.
Hi, Thank you for fixing the bug :-) I got a few idea's for new achievements: Survive 1 minute in "danger-zone" (danger begins after 3 minutes); Destroy 20 (or more) ufo's in 1 level; Complete 10 levels without losing a life; Complete Renaissance level set; Complete Classic level set; Complete the game on easy difficulty; Complete the game on normal difficulty.