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(1 edit) (+2)

A wonderful game! Enjoyed the concept, the visual style and the music. 

My issue is, when a text box is open that has multiple screens of text, I can still highlight and click a new object in the location. But instead of displaying the text for the new object, the game finishes displaying the previous text. It can mislead the user to think that the new screen of text is about the new object, when it's not. 

Highlighting objects should be possible only if no text is being displayed, OR whenever a user clicks a highlighted object, a corresponding text piece must show. 

A main menu would help, too :)

thanks for your feedback, and we're glad you enjoyed it!