The idea is very nice and I love the look of the game, but it is too easy to play. Each level is beaten by simply dropping rocks away from the screen and dragging a box to move one of the magnets to the other one. I feel like the main mechanics have potential and could be expanded. For example, by not allowing the rocks to go away so easily (idk, maybe adding some walls or making the game a top-down one) and by adding some different objects.
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Magnetic Valley's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2680 | 2.701 | 3.455 |
Originality | #3202 | 2.629 | 3.364 |
Overall | #3327 | 2.440 | 3.121 |
Fun | #4060 | 1.990 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to join 2 magnets
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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