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This is hectic! There's some nice resource management to do here - saving missiles for the stronger enemies while plinking away at the weaker ones with your basic gun - and there are a couple of nice touches, like the fact that the space station is it's own health bar. The art is a bit inconsistent, though; the space station and player character are really nicely drawn, while the background and enemies look pretty flat.

Thanks for playing John! We had an idea of an ammo system that you would pick from the destroyed debris but we focused on bigger priorities (we didn’t have the aliens until some hours before the deadline…)

I agree the art is inconsistent since we had two/three artists. E.g the earth planet sprite should be a much higher resolution so the pixels are the same size as the rest.

Anyway glad you liked it.