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(1 edit)

That...might be the problem! There doesn't seem to be any such window. All the UI I see on a Mac, or at least on this Mac, is this: 

(The other Mac to which I have access is my work machine, which...no. But this is OS X 10.9.something or other, and I don't think 10.12 is likely to be all that different! And it is possible the window's just rendering offscreen; Godot seems to be doing some weird things with window placement overall, which might be because it doesn't know how to handle high-DPI displays well, I'm not sure. Exposé isn't showing me but the one window for Fursona Creator, though, so I'm pretty sure it's just not there...)

That's really weird. Hopefully the new version will fix these issues - I did a super quick test on my flatmate's laptop but the rewrite isn't complete yet.