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That's a really interesting way to make the magnetic simulation! Kudos for this awesome fun game!
I, myself, was wondering how did you get the camera to work so well and go around the objects to look for the character. It looks so great!

Also, I have no life and I got bored of seeing in frustation all the beams falling all the way down + I got to take 2 at the same time! :D

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Amazing score! You finished the 4th floor - my wife is going to go crazy when she sees this! Congrats!

The camera motion was all done using Unity's new Cinemachine cameras. They have an obstacle avoider that you can use to avoid certain layers of objects, with some smoothing. It gets a bit difficult to see things in upper floors though - I should have added some kind of manual camera rotation feature, but ran out of time during the jam.

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Manual camera rotation would have been REALLY helpful for building the back rows, indeed o_o"
So, Cinemachine is not only for cinematic scenes? :0 That's new to me! Gotta look into it, thanks for the info!