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(+1)

WOW what an amazing game. After I figured the orange smelting points out this was just fantastic. First of all the sound design is cool and the graphics really fit in this game. But the mechanic with these keys is just such an awesome interpretation of the theme. And how do you got this level design made in just 48 hours? I really needed to think like 10 steps into the future to solve them and this was very challenging but very, very fun. I also think you saved my life by inclduing a one-step-back tool because otherwise it would have been very problematic at some points XD

So all in all a definitely very succeeded game! 15/15 Stars!

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I'm glad you liked it, especially the sounds- puzzlescript doesn't have full audio support, just a random sound generator, so it can be tricky to get things sounding just right. As for level design, I've been playing block pushing games on puzzlescript.net for years, so I guess I've picked up a few tricks- although to be fair some of the earlier levels in my game are mostly crate spam to simulate actual difficulty :P When I had more time to work on levels after the jam, they got a lot better and more interesting, and I'm still coming up with new concepts and mechanics.

The undo feature is built into puzzlescript as well! It's a very powerful framework for a very specific kind of game, so if you like turn-based puzzlers I'd definitely recommend trying it out.