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This is the first game I've seen interpret the theme like this, it was interesting to see, and definitely pretty well executed.  Though the beginning is really hard due to how fast the resources drain, and the fact that you already have a drain on resources which gives you a very short death timer.

One main thing I would say was a bit weird was the fact that the game had pausing, but didn't pause the resource drain while looking at the menus for different planets.  I would say if there is a pause it makes a bit more sense if it pauses when you're in menus, but that's just my 2 cents.

(+1)

Glad you liked my interpretation and execution of the theme! The pause thing is really turned out to be kinda strange and in post-jams polishing I already implemented automatic pause/unpause and I definitely will add some sort of tutorial. Of course I can't upload updates untill the jam is over.